OUT FOR: SIGNS OF INTELLIGENCE
We are out for something. Then, someone gives us a sign. Finally.
OUT FOR is the collective handle of five Berlin-based studios, each focusing on different aspects of material and object-oriented design. The group shares an exploratory approach based on intelligent processes, creative methodology, and unconventional solutions.
OUT FOR works on strategies of material transformation, the repurposing of production means and deliberate subversion of design rules. They are decoding manufacturing processes and reinventing source materials. With the exhibition SIGNS OF INTELLIGENCE at Lobe-Block, the group presents current works together for the first time – design perspectives at the intersection of human, machine, material, and method.
SIGNS OF INTELLIGENCE showcases current design strategies that use and expand their cognitive foundations as design elements, objects that question or alter their material nature and manufacturing processes, and contemporary positions that smartly follow unexpected approaches to completion. Beyond the debate on complex systems of machine learning, SIGNS OF INTELLIGENCE provide insights into research on intelligent processes through and beyond machine support. The term "intelligent" is perceived as a spectrum, embodying a concept that is most exciting where it is explored not solely artificially, but mostly artistically.
Hence, the quest is set in finding them, the signs of such intelligence – in giving a form to the search for it, through experimental play as well as in the steady rhythm of iterative processes, through material-specific foundational research as well as through speculative perspectives on seemingly familiar subjects.
Intelligent methodology can be traced back to the craft techniques that are among the oldest known to humanity. The production methods of ceramics and textiles, as well as weaving and woodworking, follow established principles that can be reinvented with the help of research in material and the latest production methods: known processing methods and materials that extend into virtual worlds, objects whose design rules and compositions undergo fundamental change to enable new affective approaches.
SIGNS OF INTELLIGENCE sketches a reconciliatory vision of future design, one characterized not by technological dominance, but by symbiotic human-machine interaction, decelerated processes, and sustainable relationships with objects.
SOFT TOUCH
JÜNGERKÜHN
SOFT TOUCH, a project by jüngerkühn, explores the potential that sensitive machines hold for craftsmanship. The studio for product design, design research, and digital crafting uses the latest technologies and experimental production processes to rethink the fundamental properties of material, objects, technologies, and processes. In the process developed specifically for SOFT TOUCH, pre-formed, dried ceramics are machined. Sensors scan the object's surface and responsively guide tools along it. Unlike conventional processing methods where the object is shaped after a digital template, the overall image emerges symbiotically, combining pre-programmed patterns and tool shapes in response to the machine's sensory inputs. Returning this soft touch to the robot is more than a play of technology; it is a conscious change in the premise of machine-assisted production: a rejection of standardization. Instead, it hints at a new form of material-led digital production that adapts to available conditions rather than simply creating a virtual ideal and is, in doing so, drawing from the richness of handcrafted objects.
SLOW PATTERNS
Meyers & Fügmann
SLOW PATTERNS is a collection by Meyers & Fügmann, a studio specializing in textile and product design. Their work combines craftsmanship with industrial processes and follows approaches that take into consideration not only the qualities of the end product but also its material origins, cultural value, and long-term environmental impact. The belief in slow consumption, as seen in SLOW PATTERNS, is often transformed into innovative deceleration. From the undogmatic approach of combining different yarns dyed with both, natural and synthetic dyes, emerges a poetic textile collection that visualizes its own lifecycle: when exposed to sunlight, meticulously composed color gradients become visible over time. As natural colors fade, synthetic ones retain their color fastness over extended periods. The material becomes a conscious testament to time lost and regains emotional, mnemonic qualities in an industry marked by ephemeral, affective gimmicks.
SPRWOOD
Sofia Souidi
SPRWOOD by Sofia Souidi aims to alter the material foundations of a widely used material in architecture and design: unlike conventional fiberboards, she does not employ the carcinogenic environmental toxin formaldehyde in the manufacturing process, but instead uses a specially developed binding agent on organic basis. Souidi works at the intersection of design and material science. Balancing micro and macro perspectives, she develops objects and materials that reflect production processes and associated systems, opening new perspectives on manufacturing techniques. Her work focuses on contemporary solutions beyond purely pragmatic functionalism, often unlocking new design potential: SPRWOOD's sustainable approach allows unprecedented emphasis on the visual properties of wood fibers, breaking industrial production standards, and creating recycled materials with unexpected visual versatility.
EMERGING
ZEITGUISED
The video installation by ZEITGUISED, whose visual work focuses on calculated forms, presents a dynamic setup in a simulated three-dimensional space. ZEITGUISED explores unstable forms, liminal forms of transition, forms of becoming, and those that defy final definition. Constant visual transformation is used as a design element referencing the specific momentousness of reality. The setup of EMERGING consists of a few basic elements interconnected through a minimalist rule set, resulting in a complex, constantly changing form that is calculated in real-time during the exhibition. EMERGING creates an adaptable, intelligent presence, capable of altering its behavior: a dynamic cloud, a kind of adaptive swarm, but without inherent programmed swarm behavior – an elemental digital entity pointing to the radical paradigm shift in human conceptions of intelligence and with whom we share it on this planet.
PARADREAM
Adrianus Kundert
Behind the objects of PARADREAM, that are perpetually rising and gliding back down, stands Adrianus Kundert, a designer specializing in product and spatial design. His overall approach is, just like the formal language of his objects, characterized by joyful aesthetic play, a willingness to experiment, and an unexpected approach to source(d) materials. His works often attempt to replicate specific gestures or physical states from a standpoint of craftsmanship or technology – an act of translation from utility object to toy, from concrete object to idiosyncratic apparatus. PARADREAMS aligns with this approach, allowing to pause in a contemplation of the slow descent and providing this ephemeral aesthetic experience in a continuous loop, continually replayed and made perpetually available. From a desire to capture this state of gently gliding flight and make tangible the childlike joy in this ultimately futile resistance against gravity, emerges an apparatus, an installation, an experimental play with expectation and result. In this repetition the state ultimately becomes a gesture, an act of object-based storytelling, through which Adrianus Kundert creatively explores new or seemingly lost experiential horizons of the past.